Make a cake instead of a cookie: HTML5 game graphics approach
“Oh… graphics in this game looks awesome. It’s like a chocolate cake that I want to eat at once!” Every designer dreams to hear such words. It would be great to make HTML5 games with fantastic graphics, and dynamic animations. But during creation process we are still facing one problem. We are aware of a fact of low performance, and until for now we cannot do much about it. Compression, frame rate counters may help. But in the whole process of optimization, do we need to limit the design to very simple, and sometimes...
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