Limited gaming/development experience for cross-platform HTML5 games.
A comment I received recently to my post titled “Where and how can we play HTML5 games?” has inspired me to think about the limitations which developers can run across during the development of HTML5 cross-platform games. The experience created for these games can depend on how developers will use the code and how they will create game mechanisms. In the end, imagination and overcoming a few technical issues are the only limitations, and those have to be kept in mind when developing a game. Having fun with friends who use different...
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