Play “run” games or go outside, run for real, and still have fun?
Writing this entry was real fun for me (and a challenge too). I decided to use the keyword “run” in two different worlds, the world of gaming and the real world where I performed a field test. At first you would think that real running and gaming don’t have really much in common. In a run game, your only activity is pressing buttons, keys, etc. While when you run for real, your whole body gets a workout, you sweat, and eventually your muscles ache. Do you get any benefits from both? As a gamer, you get satisfaction from...
read moreImmersion in mobile gaming – what affects it?
“Immersion is widely agreed to constitute an integral part of the game play experience.” (source: Portable Presence: Can Mobile Games Be Immersive Games?) Most of us played mobile games at least a couple times in our lives, and we noticed how different this experience is from playing a game on a PC, TV, console, or even on a handheld device. We usually start mobile fun in specific conditions or places, or we are motivated to do that by specific behaviors. Mobile games have many advantages and disadvantages to give us better...
read moreMobile gamers behaviors – where and how often we play mobile games?
Before our new game showed on market, we played it a lot to be sure that it is well tested. Tests took place in many stages of game development, in different places and hours. One day I took my smartphone, I launched the game to do another test, I laid on the bed… and in this moment a thought showed up in my mind. “I’m playing a mobile game in my bed, so my behavior is dictated by a specific habit, or an accommodation to a specific situation. Have there been any surveys or researches connected with behaviors of mobile...
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